StatusReleased
PlatformsWindows, HTML5
Release date Jun 13, 2021
Rating
Rated 3.0 out of 5 stars
(3 total ratings)
AuthorsArda Gürcan, PaperBarber, TinCan2
GenrePlatformer, Puzzle
Made withUnity
Tags2D, Physics, Pixel Art, Puzzle-Platformer
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilityColor-blind friendly

Download

Download
slimecoil_windows.zip 25 MB

Comments

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good game but there are some times where you can be stuck in a respawn loop, where one of your slimes keeps spawning over a spike and then instantly dying. its possible to get out but you have to try really hard

I respawned with the two slimes on either side of the door

Amazing game! However, i've noticed a time where my orange/fire/red slime managed to just, casually spawn and stand on spikes, and another where the poor orange/fire/red slime is now falling into the spikes, unabled to be saved - https://prnt.sc/167225i :(
Note that despite this, i'll be sure to rate this game highly! Ik it's near-impossible (if not actually impossible) to find fix all bugs in just 48 hours, and i've a tendency to find them anyway XD I'm just letting you know, maybe for a possible post-jam version or such.

Very nice game 

GOD GAME

lolol this game drives me mad!! In a good way....very interesting mechanic and the elasticity seems to function well. Some major similarities to our game, Tethergeist too.

There have been a lot of games with 2 controllable characters in this jam but none have shared this dynamic. Very Cool Concept.
Truly Unique. A bit hard for me though.

BTW, Would love for you to try my game too.

It is an Action Platformer with unique controls.

https://sgt-blade.itch.io/wartorn

Teaser:

(+1)

ART STYLE IS COOL, VERY TRICKY :) 

Glad you liked it! The art was made by PaperBarber. Yeah, it is a bit too tricky, I have been playing way too many difficult games lately ;)

(+1)

Amazing game mechanic and cute art style! One criticism is that it would be easier for the player if the sliding effect was decreased.

Thank you!! I will take that into consideration next time.

(+1)

Nice mechanic bro WELL DONE !!

Thanks dude, but how did you even find my game :D believe it or not, you were the first one to play it!

Aga submission feed üzerinden bizim oyunun geçmesini bekliyordum aynı zamanda aradan rastgele bir oyun seçip deniyordum seninki çıktı beğendim yorum attım :D (Türk olduğunu yeni farkediyorum.)

(+1)

:DD İyi denk gelmiş o zaman beğendiğine sevindim :) Sizin oyunun linkini atsana deneyeyim profilinden bulamadım.

Bizimki patladı knk son dakikaya kaldı bir arkadaş vardı tüm assetleri birleştirmeden sorumluydu, adam hiç uğraşmamış 2 gün boyunca yazdığım hiçbir kodu dahil etmemiş en sonunda oyun walking simulator oldu yani kısacası :/